Fifa Button Data Setup .ini [repack] Info

Often, generic pads don't recognize the right stick for skill moves. This is usually due to the PC_AXIS values being incorrectly assigned (e.g., Axis 2 vs Axis 3). You can reference standard GitHub Gists for verified stick configurations.

[Device] vendor_id = 0x045e product_id = 0x028e guid = 028e045e-0000-0000-0000-000000000000 device_name = Xbox 360 Controller connection = USB fifa button data setup .ini

file with a "Universal" or "Xbox" style mapping. Below is the standard structure for a generic USB controller to act like a standard Xbox/PS pad: Often, generic pads don't recognize the right stick

// Face Buttons AddButton PC_BUTTON_0 , Pro_Scheme , 1 , PASS , 4 // Cross = A AddButton PC_BUTTON_1 , Pro_Scheme , 1 , SHOOT , 4 // Circle = B AddButton PC_BUTTON_2 , Pro_Scheme , 1 , CROSS , 4 // Square = X AddButton PC_BUTTON_3 , Pro_Scheme , 1 , THROUGH , 4 // Triangle = Y [Device] vendor_id = 0x045e product_id = 0x028e guid

: Specific lines that map a physical button code to a game action. VB_AI_ : Mapping for in-match gameplay. VB_FE_ : Mapping for menu navigation ("Front End"). Common Mapping Identifiers Action Code Virtual Button (Game) VB_AI_A Pass / Direct Action VB_AI_B Shoot / Cancel VB_AI_X Cross / Tackle VB_AI_Y Through Ball / Rush GK VB_AI_LB/RB Player Switch / Sprint VB_AI_LS_UP Left Stick Movement Up VB_AI_RS_UP Right Stick (Skill Moves) Up Common Troubleshooting & Fixes